Trauma is a biological phenomena by which realities that lead to shame, or perceptions of endangered survival trigger fight/light/freeze reactions from the reptilian areas of the brain, which bypass logic and conscious intention. In cases of repressed or un-healed trauma a condition of PTSD ensues where trauma can be re-activated by contextually similar stimuli (a red car nearly killed you and this is unresolved and so you experience a heightened sense of panic when a red car startles you). Trauma, left untreated, destroys more relationships and more well-being than any other human factor in most western cultures, including the U.S.

Goals:


  • Eliminate 90% of the trauma caused by shame.
  • Eliminate 100% of the trauma caused by basic survival needs not being met.
  • Create a 100% trauma-literate community where each individual can spot the symptoms in themselves and others and respond immediately to mitigate it.
  • To do trauma-research and spread awareness of how to design to eliminate and heal trauma.

Strategy:

  • Teach trauma to everyone six years old and older and insure trauma-fluency by age twelve.
  • Insure that everyone who needs food, shelter or to be heard/welcomed has those needs and knows they will have those needs met.
  • Design to reduce the following traumas:
  • Crime (cameras in public places, fencing, help-app button and help physical button in all buildings).
  • Having an accident and no one responding (see above).
  • Transportation: No cars or fast vehicles in the community.
  • Health crisis (organic, healthy diet, walking to vehicles, walking to the community kitchen, group exercise etc.)
  • Local disaster (independent grid, emergency plans and reserves.
  • Have two members of the community be trained in detailed trauma protocols and responsible for telling everyone else.

Protocols:

  • Anyone wearing a fitbit-type-device correlates heart-rate to trauma levels to set an alert that trauma is present and notify the community.
  • In the event anyone observes trauma inside or out they press a "Trauma" button on the community app.
  • To ascertain trauma levels:
  • Are you present in your body?
  • Are you aware of your feelings?
  • Are you able to look at all data without going into overwhelm and coping mechanisms?
  • Are you in the rational or the fight/flight/freeze area of your brain?
  • The response to trauma:
  • Immediately remove the stimuli if possible.
  • Secure an advocate:
  • This person's primary role is to mitigate trauma.
  • This person offers help and/or is asked for.
  • The person in trauma selects people in advance who they feel safe with being around in a trauma.
  • These people agree to be on the person's trauma short-list.
  • In theevent the trauma-button is pressed one or more of the people on the short list start responding and locating the person via gps.
  • When two or more people are holding space the alert is turned off.
  • The trauma advocate:
  • Identifies the source of the trauma.
  • Learns about the preferences of the person:
  • Alone, with the advocate or someone else?
  • In their private home, a healing wing or in a common area?
  • Listened to, talked to or?
  • What temperature, lightingand food?
  • Holding/ what kind of holding/hugs?
  • ​​Understands the reason for the trauma.
  • Has already understood the nature of the original childhood traumas by listening to those events and reading app-history.
  • The trauma-advocate puts out community-wide messages about what is needed and the community prioritizes the trauma.
  • The trauma-survivor gives an hourly to daily update:
  • ​​Are all needs met?
  • Do you feel safe?
  • Is anything making the trauma worse?
  • Is there anything else anyone can do?
  • The community reads and responds to trauma-data prior to other communication. It is prioritized as the communities most important data.
  • At the end of the trauma the trauma-survivor gives a rating/assessment of the community's response as a growth opportunity.
  • The community safety rankings on the app shows alarm and need for innovation if the average trauma response does not get a 7 or higher on a 1-10 by all trauma survivors.
  • It is intended that post-traumatic growth occurs:
  • The trauma-survivor does a blog for the community about what they learned.
  • The community attempts to grow/respond.
  • The individual prioritizes changes.
  • These changes are honored at the next community event.
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